Structure of the BioMedical Design learning programme

Learn to master the needs-led approach to health innovation. You get to use your professional skills, learn new creativity-tools, and work in interdisciplinary teams close to practice.


You will attend a 10 months, full-time learning programme consisting of a boot camp and a three-step process containing clinical immersion, creative skills and commercial skills development. The programme is completed when you submit the fellowship report at the end of the course. During the different phases, you will receive feedback from experts, people in key knowledge positions and various stakeholders.

The Boot Camp (Foundational Knowledge)

During the boot camp you are taught and trained in health ethnography tools in order to be able to conduct observations in a critical and objective manner.

Healthcare staff from the clinical departments in which your team will be immersed will introduce various medical aspects including state-of-the-art technologies, patient care and examination procedures relevant to the clinical field in focus.

(The bootcamp lasts for 4 weeks)

Clinical Immersion

During an eight-week immersion period on a clinical ward, your team will carefully observe the different functions and activities of the daily routine in order to identify any problem encountered by the personnel or patients. During the immersion period, you make individual arrangements with the clinical staff to shadow the work on the ward by either following one of the staff members, a patient or a specific procedure, examination, operation or consultation.

During the immersion you and your fellow mates identify and log hundreds of clinical needs and dive deeper into two to three lead needs with the highest potential-value for the next phase. You have to expect some travel time to the collaborating hospitals.

(Clinical immersion lasts for 12 weeks)

Creative Skills

During this phase the focus is on creating and validating different solution concepts to the lead needs. Through repetitive ideation sessions, you and your fellow mates will generate as many ideas as possible to solve the lead needs. Ideation, pretotyping, user involvement and the search for available technologies will force you to find a compatible match between needs and technological feasibility. During this phase the seeds for future collaborations between the entrepreneurs and the clinic are sown.

(Creative skills lasts for 8 weeks)

Concept Development Track

During the Concept Development track, your team will develop and test sequential prototypes and take the first steps toward establishing proof-of-concept.

(Concept Development Track lasts for 4 weeks)

Commercial Skills

Together with your team you will select one lead concept and then the initial prototyping begins. Each team develops a business-model based on listing, testing and validating preliminary assumptions on key business aspects. The assumptions are supplemented with research on patenting, drafting design of clinical tests, draft of regulatory approval document and, not least, the gathering of data and insights to formulate a clinical implementation strategy.

(Commercial skills lasts for 12 weeks)

End Product

The end product for your team will be a single validated solution concept to solve a documented clinical need. You will submit a written report on the final need and product resolution, business model description, patent landscape analysis and patent strategy, a draft research study design and a draft regulatory approval strategy.

A physical prototype or product concept artifact should also be produced.

You will graduate at an open access presentation.